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Simply put...

•  Make it real (sound design)
•  Make it feel (music)
•  Make it work (implementation)

Rob and his team can provide some or all of your game audio needs.

•  Create custom sound assets
•  Compose & implement a dynamic/interactive music score
•  Hook up audio through middleware (Wwise, FMOD, etc.)
•  Manage, edit, design, & mix dialog
•  Audio design cinematics
•  Collaborate with the project dev team for holistic design
•   Direct & coordinate all aspects of audio development

Let's make the game sound great!

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ROB PEARSALL

Audio Director

Rip Street Audio

North Bend, WA

rob at ripstreetaudio dot com

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© 2025  Rip Street Audio. All Rights Reserved.

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